Where to find tornadus in pokemon black 2
Since the roaming legendary always runs away on the first turn anyway, using a Quick Ball on it will always give you the 4x modifier from being thrown on the first turn. Otherwise, you'll have to make do with Ultra Balls, which have a far lower catch rate than the above two. What can you do after catching Tornadus or Thundurus? Aside from training it, if you know someone who has the other version of the game and has caught the weather-based legendary from that game, you can ask that person to temporarily trade that legendary to you.
After you complete the main game, take both legendaries to the Abundant Shrine in eastern Unova, and you will be able to catch Landorus , who is the third of the Kami Trio with Tornadus and Thundurus being the first two. Then you can temporarily trade your legendary to the person who did the previous temporary trade, and that person can get Landorus as well.
Thonky Guides Play Utilities News. TM46 Thief 40 10 -- The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. TM48 Round 60 15 -- The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. TM52 Focus Blast 70 5 -- The user heightens its mental focus and unleashes its power.
It may also lower the target's Sp. TM56 Fling?? Its power and effects depend on the item. TM58 Sky Drop 60 10 -- The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. TM59 Incinerate 30 15 -- The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. TM62 Acrobatics 55 15 -- The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM63 Embargo -- 15 -- It prevents the target from using its held item. Its Trainer is also prevented from using items on it. TM66 Payback 50 10 -- If the user moves after the target, this attack's power will be doubled. TM68 Giga Impact 90 5 -- The user charges at the target using every bit of its power. The user must rest on the next turn. TM86 Grass Knot?? The heavier the target, the greater the damage. TM87 Swagger -- 90 15 -- The user enrages and confuses the target.
The copy serves as the user's decoy. TM94 Rock Smash 40 15 -- The user attacks with a punch that can shatter a rock. HM02 Fly 90 95 15 -- The user soars, then strikes its target on the second turn.
It can also be used for flying to any familiar town. HM04 Strength 80 15 -- The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. Foul Play 95 15 -- The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. Heat Wave 90 10 10 The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. Icy Wind 55 95 15 -- The user attacks with a gust of chilled air.
It also reduces the targets' Speed stat. Iron Tail 75 15 -- The target is slammed with a steel-hard tail. Knock Off 20 20 -- The user slaps down the target's held item, preventing that item from being used in the battle. Role Play -- -- 10 -- The user mimics the target completely, copying the target's natural Ability. Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. Snore 40 15 -- An attack that can be used only if the user is asleep.
The harsh noise may also make the target flinch. Superpower 5 -- The user attacks the target with great power. However, it also lowers the user's Attack and Defense. Uproar 90 10 -- The user attacks in an uproar for three turns. Attack Sp. Incarnate Forme. All forms can be switched using the Reveal Glass. Roaming in Routes 1, 2, 3, 4, 5, 6, 16, 15, 14 Morning , Roaming in Routes 7, 8, 9, 10, 11, 12, 13 Evening.
The lower half of its body is wrapped in a cloud of energy. Tornadus expels massive energy from its tail, causing severe storms. In every direction it flies, creating winds so powerful, they blow everything away. Transfer from Dream Radar. X Y Trade. Soaring in the sky requires having Castform in party, Only one.
Sun Moon Trade. Sword Shield Trade Version 1. Max Lair Dynamax Adventure Only one. Cove Area. Battle Trozei Sacred Plains: Stage 5. Event: A Great Chance a Day! Area Stage 11 Therian Forme only. Milos Island Tornadus. Korean League Season 2 Tornadus. Minimum stats are calculated with 0 EVs , IVs of 0, and if applicable a hindering nature. Maximum stats are calculated with EVs , IVs of 31, and if applicable a helpful nature.
Damaged normally by: Normal. Weak to: Normal. Immune to: Normal. Resistant to: Normal. Level Move Type Cat. PP 01 1. Air Cutter. Air Slash. Hammer Arm. Rain Dance. Bold indicates a move that gets STAB when used by Tornadus Italic indicates a move that gets STAB only when used by an evolution of Tornadus Click on the generation numbers at the top to see level-up moves from other generations. TM Move Type Cat. PP TM Hyper Beam. Giga Impact. Scary Face. Icy Wind. Brick Break.
Weather Ball. Brutal Swing. Body Slam. Sludge Bomb. Sleep Talk. Iron Tail. Heat Wave. Bulk Up. Dark Pulse. Focus Blast. Nasty Plot. Grass Knot. Sludge Wave. Foul Play. Parent Move Type Cat. Moves marked with a superscript game abbreviation can only be bred onto Tornadus in that game.
Game Move Type Cat. Move Type Cat. Double Team. Knock Off.
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